Tuesday, February 23, 2016

Tiny Spherical Worlds


The point of composite images is to capture all of the elements of numerous images in one final product. It helps create a variety of shots with the same subjects and compress them into one photo. Composite images create a better developed image than just a regular photo because it captures all colors, light and subjects. I think that composite images make the overall product much better than just normal photos. They capture many more details, and provide a better range of colors.

The difference between polar and spherical panoramas are quite obvious when you see them both next to each other. Spherical panoramas are from a perspective that makes it look almost like you're looking upward at the subject. Polar panoramas are made to make it look like you're looking down on the subject, almost as though you're looking down from the sky or outer space. The perspectives are much different, but they may seem alike when you first catch a glimpse of them.

There are many things that make my finished tiny worlds convincing. First, I edited it to make it look as seamless as I could. I also used a smudge brush to better line up the horizon when there were flaws in creating my panoramas. I also skewed my portrait to make it look like the photo was taken from an angle. I also created a shadow for myself that isn't super noticeable but you can still see it.







Monday, February 1, 2016

Hockney Style Joiners

David Hockney's photo montages are very different from mine. They are much better and have cooler effects. They also have more distortions and mine don't have too many. I like Hockney's montages more because of the effects, distortions, and better placement. Those are some ways that David Hockney's photo montages are different from mine.

Images can send different messages. Some may send positive messages, while other will send negative ones. They can send different messages a few different ways. One of the first ways is by expression. Another way is simply what the picture is taken of. Last is effects or even lighting. Those are a few ways how images can send positive or negative messages.

The message I want my audience to see is that the places we live are beautiful, and this earth is amazing! Another message I want my audience to see is that earth is beautiful and we must take care of it. I imply this message by the beautiful scenery displayed in my photo.

Friday, January 15, 2016

2016 Aspirations

I have five goals that I am going to try to achieve this new year. My first and most important goal is to become a better person. I will try to help people more when they need it and be there for them. This is an important goal because we all need friends and family and people to help us and guide us. My second goal is to become better at swim team and surfing. I want to be able to surf bigger waves and learn new tricks this year. I'll achieve this goal by practicing more. This goal is important because I enjoy surfing and swimming and want to become better. My third goal is to eat healthier. I eat pretty well usually but I could be healthier. My fourth goal is to do my homework more because I usually put it off and never do it. My fifth goal is to be happy more and smile more.

My most important goal is to eat healthier. This goal is most important to me because when I eat better I feel better through out the day, and when I feel better I am more energetic. Also, when I eat well I am nicer because when I'm hungry I'm a grumpy bear. Last, when I eat healthy it makes me not feel fat and sluggish haha.

One of the steps I'll take to accomplish my goal is to buy less junk food. I will also make healthier choices if I'm eating a restaurant. For example, I would chose salad instead of a burger. Another step that I will take is to chose to not order what is cheapest if I'm eating dinner without my parents, but to chose what would be a better option.

Monday, November 30, 2015

Scratch Game Design


User experience has benefited me in many ways. I use it to make my project better and it helps me think about the player. When other users provide me with constructive criticism, it helps me improve my game, and make it better!!!! I love getting help from others because I want to make my game better!


My game has a time and score variable. The time variable is the amount of time that you have to score a score of zero or more, in order to win. The score variable is to either win or lose the game. If you get a score of -15 or less, it will automatically end the game no matter how much time you have remaining. In my next game I think I might switch it up and change my characters. But I might just keep the theme going.
My favorite code game is my platformer because it a little bit more complex. I have numerous levels and the background changes. I also made my monkey move as if it were jumping. This game is more difficult than my chase game I think because the time limit is shorter and you have to move certain ways to jmp onto the platforms and to reach the bananas. I had a lot of fun creating this game because it was quite a challenge!

Friday, November 20, 2015

Invention Commercial





My teams main goal for this project was to persuade the audience that they need track attack, and that it will make their lives easier. I think that we got that message out there, and I hope that we achieved our goal. We made it our goal to persuade the audience that they needed TrackAttack because if they felt that they needed it, they would buy it and that is the object of the game.



 There were so many team moments during the process of making this video. My favorite one was right when we were turning our project into the server file and we were all just so relieved because we didn't think that we would finish in time.I'm really glad we finished in time because now we know that we can accomplish so much in so little time. There were so many funny team moments, but this one was my favorite just because it was at the very end and were all just so happy.

During post production editing, we all had a few jobs. We chose these jobs by who was best at it, so that we would produce the best work that we could. Talia did the majority of the voice overs because we figured that she had the most clear and professional voice. Talia also played the main character and helped with some editing. Lani and I both filmed, I filmed most of the voice overs and she filmed a lot of the actual commercial. Lani also was our main editor because he had most experience with editing. I was speaking in one voice over, and I filmed all of Talia's voice overs. I also filmed a few scenes and helped edit a bit.

Friday, November 6, 2015

Composition Scavenger Hunt



I think that the most important composition technique is rule of thirds. It is important because it makes a video or photo appropriate for almost every shot. Also, you use it for videos, interviews, photos, and almost every other type of image. Another reason rule of thirds is important is to evenly space an image or video.

Rule of Thirds Subject
I think the most important composition technique is rule of thirds subject, because you need it to make an appropriate interview or photo. It can be difficult to nail this technique because you may not know exactly where to place the subject. Another reason it can be hard is because of lighting, background, or distractions that could make the subject, not be the subject anymore.

My favorite technique was contrast in content because it really makes the subject stand out. I think that my team did a good job of shooting this one because it was really focused. Also, the shot includes my two favorite colors: neon orange, and bright green!


I have two team mates on my team that helped me. My first team mate was Talia Washington, she has black hair, brown eyes, and she is very good at filming and editing. She added a lot of cool special effects, and helped film and edit. My second team mate is Lani Alo, she has brown hair, brown eyes, and she is very tall. Lani filmed certain shots, and helped edit the project. I filmed some of the techniques, and narrated other ones. I also helped create the text layovers and chose the fonts!


Friday, October 23, 2015

Cracking the code

I don't think that everybody should learn code. I think this because for some people it isn't valuable. Some people might not be into computers or learning about technology, and that is their choice and preference. It could be valuable for them, but other things could benefit them more. For others, I'm sure coding is very valuable, especially if they want a future in technology. It is another opportunity for jobs and more experiences such as collages, scholarships, and more.
My first experience with coding was just a few days ago. My teacher talked about it first, then we dove into our first lesson. We went to a website that we would play games on and learn how to code. For me it was challenging, but do-able. The hardest thing for me was figuring out which way to turn. Right or left? I've never been good at that stuff.

If I could design any program or game I would create a program that could schedule your day perfectly and tell you when to leave your current location in order to arrive to your new destination on time. It would factor in traffic, road work and everything else! It would tell you when to go to sleep, when to wake up, when to use the bathroom, and much more.